Sep 26, 2006, 08:50 PM // 20:50
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#41
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Forge Runner
Join Date: Nov 2005
Profession: R/
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*sigh* double post sry. For some reason Guru loads really slow for me. Sometimes after I hit submit the page doesn't load. When this happens sometimes my post isn't completed and sometimes it is. =(
Last edited by XvArchonvX; Sep 26, 2006 at 08:57 PM // 20:57..
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Sep 26, 2006, 08:54 PM // 20:54
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#42
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Forge Runner
Join Date: Nov 2005
Profession: R/
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Quote:
Originally Posted by Horseman Of War
during the event I had to bitch-slap donkoro a few times for messing up my style with stupid healing breeze (self-learned lesson) and mending. So i popped on Dwayna's Kiss and heaven's delight instead...
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....you gave Donkoro mending? wtf?!?!? I think he should have slapped you.
As for healing breeze, I gave him that skill and he almost never used it.
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Sep 28, 2006, 03:45 PM // 15:45
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#43
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Quote:
Originally Posted by unholy guardian
yeah the syche skills were fun... they didn't seem to mesh with the other skills enough though.
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Actually I found that they meshed in quite well. To me the key to the dervish will be the enchants but with proper layering a scythe based dervish can dish out huge damage by ending enchants for extra oomph in their strikes. I too predict that D/W will be popular as well as D/Rit for the weapon enchants.
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Oct 04, 2006, 04:54 PM // 16:54
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#44
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Academy Page
Join Date: Aug 2006
Location: poopoo newyork
Guild: Twighlight Dragons
Profession: Mo/W
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what i say is for the monk to only cast non maintained enchants on dervish
when i was playing i could pretty much take care of myself with my enchants(excluding the healing spells my monk henchy or hero casted on me) i dont beleive that dervish will be worse than a TANKING sin. more or less i think the dervish will be able to over power(MAYBE) a sin with the right knowledge.
what ppl dont realize is that the newest classes(ritualist,assasin,dervish,and paragon) are strategy classes, u have to learn to use them correctly and learn how to chain skills to keep urself and others alive.
but i do understand what u mean since thers such a low armor count for both the sin and dervish. but i truly think that the dervish will be able to pull through just wait and see.
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Oct 05, 2006, 01:06 AM // 01:06
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#45
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Krytan Explorer
Join Date: Aug 2005
Location: Fort Aspenwood
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From what I have seen at the event, the Dervish will be pretty tough(hope they dont nerf it).
If you want to tank... just use Conviction, really, people think warriors are tanking gods, wait till they see a Dervish have 94 al and be able to heal him/herself for upwards of 250hp. Stack that on top of aoe attacks and they are a powerhouse.
Not to say they will beat warriors, but they will not be as weak as sins, far from it.
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Oct 05, 2006, 01:54 AM // 01:54
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#46
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Quote:
Originally Posted by Lord Oranos
From what I have seen at the event, the Dervish will be pretty tough(hope they dont nerf it).
If you want to tank... just use Conviction, really, people think warriors are tanking gods, wait till they see a Dervish have 94 al and be able to heal him/herself for upwards of 250hp. Stack that on top of aoe attacks and they are a powerhouse.
Not to say they will beat warriors, but they will not be as weak as sins, far from it.
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Dervishs definitely are good at tanking if you bring tanking skills. However not as good as warrior. Even with my favorite tanking skill Conviction then you still don't have good armor to warriors (sword and axe).
Warrior(with glads): 80 base armor +16 for shield= 96 (106 or 116 against physical)
Extra factors: Absorbtion -3, -2.-1 against physical
Dervish: 70 Base armor + 24 conviction= 94 against all sources.
Extra factors: +health armor from chest piece.
So really letting your warrior partner go take the agro first is probably a good idea still.
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Oct 06, 2006, 01:01 AM // 01:01
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#47
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Krytan Explorer
Join Date: Aug 2005
Location: Fort Aspenwood
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Quote:
Originally Posted by Guardian of the Light
Dervishs definitely are good at tanking if you bring tanking skills. However not as good as warrior. Even with my favorite tanking skill Conviction then you still don't have good armor to warriors (sword and axe).
Warrior(with glads): 80 base armor +16 for shield= 96 (106 or 116 against physical)
Extra factors: Absorbtion -3, -2.-1 against physical
Dervish: 70 Base armor + 24 conviction= 94 against all sources.
Extra factors: +health armor from chest piece.
So really letting your warrior partner go take the agro first is probably a good idea still.
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Thats true, warriors can have 100 base al and have +16 from the shield. Warriors will always be the best at tanking, but, in terms of self heals, the Dervish has more capabilities, which kinda makes up for the lack of al, I think.
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Oct 07, 2006, 04:17 PM // 16:17
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#48
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Ego Trip From Rank [ZERO]
Profession: P/
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Quote:
Originally Posted by Kabale
I'm not worried about healing Dervishes, I'm more worried about enemy Dervishes taking away MY enchantments. Not to mention other classes doing so...
Rending Touch: You and target touched foe lose one Enchantment
Forget Shock Warriors, this is the new metagame...
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I highly doubt that. Shock is one of the scariest skills a warrior can bring, assuming he uses it well. Rending Touch is good, but for the most part inferior to a KD or even to Plague Touch. It's nice to power through a guardian or strip a prot pre-spike, but that's about it.
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Oct 07, 2006, 08:54 PM // 20:54
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#49
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Quote:
Originally Posted by Khift
I highly doubt that. Shock is one of the scariest skills a warrior can bring, assuming he uses it well. Rending Touch is good, but for the most part inferior to a KD or even to Plague Touch. It's nice to power through a guardian or strip a prot pre-spike, but that's about it.
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What about it on a Hammer W/D?
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Oct 09, 2006, 06:46 AM // 06:46
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#50
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Forge Runner
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I think the problem of monks hating certain professions in PvE has been solved:
Heroes
Even better for those who already prefered Henchway to PuGs.
Let's see how Dervish do on Elonian Mainland. The Tutorial Island did not bring you much further than level 16/17, but in this environment I could not complain about them at all.
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Oct 09, 2006, 01:07 PM // 13:07
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#51
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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Don't forget that Dervish load themselves up with their own enchants. A build typically revolves around them bringing enchantments and skills that strip them.
With a little coordination between a Dervish and Monk, you can typically cover most cases where the Dervish might accidentally strips one.
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Oct 10, 2006, 07:39 AM // 07:39
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#52
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Forge Runner
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
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If your a decent monk then you need to use coimmon sense. There are other spells available apart from enchantments. You just need to be creative.
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Oct 15, 2006, 11:12 PM // 23:12
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#53
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Pre-Searing Cadet
Join Date: Oct 2006
Guild: B M C
Profession: W/Mo
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Lets just say i don't care to kill Dervishes in Nightfall and i'm level 20. Don't really care to be slcied to peices by a scyth.
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Oct 18, 2006, 03:17 PM // 15:17
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#54
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Heh, cool! Maybe my Restoration Ritualist will have a better chance of getting into a party in Elona! Shame I was going to start a monk over there though! Maybe I'll have to make her smiting!
"Monk LFG!"
"Hi, I'm Smiting BTW"
"Hey, Why did I get kicked?"
Hmmm...on second thoughts...
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Oct 22, 2006, 03:46 AM // 03:46
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#55
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Frost Gate Guardian
Join Date: Jan 2006
Profession: A/
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Well I won't be partying D or P for a weeks after the release gives the noobs time to move on and some decent builds to set in. If that means I only party with henchies it will be faster then strugling with a group of dervs and paragons with no monks or rits.
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Oct 22, 2006, 03:52 AM // 03:52
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#56
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Echo-mending Master
Join Date: Jun 2006
Guild: Service of Shadows [SOS]
Profession: W/N
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Its like assassins. Now I party with em all the time, because most of the asshats have been rooted out of my second-favorite prof. But when Factions came out, I group with (I kid you not) "Nahrootoh Uzymahky" or something to that effect. I was playing my monk. I never healed him,and told him to Alt+F4 and uninstall GW. He left, and the party celebrated.
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Oct 27, 2006, 03:52 AM // 03:52
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#57
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Jungle Guide
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
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See you in hell, bonding monks.
DERVISH SUPER TANK FTW!!!!!!
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Oct 27, 2006, 05:55 AM // 05:55
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#58
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Frost Gate Guardian
Join Date: Oct 2006
Profession: N/D
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It's fun with Dervishes and Monks. during event I use a pure enchantment monk (constants) in RA.
Dervishes have "you do +whatever damage with each enchantment on you" skills too. so already they have 6 enchants on 'em (one res sig and one energy manager on my monk) so as long as they do not remove them they work EXTEMELY well. I remember making a Dervish near invincible and him taking on 3-4 opponents at once while doing "MASSIVE DAMAGE" (mind you this is RA, but still fun)
I think Monks and Dervs get along quite well.
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Oct 28, 2006, 12:57 AM // 00:57
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#59
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Ascalonian Squire
Join Date: Feb 2006
Guild: Demonic Eyes
Profession: W/E
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i just think that necros with enchant manipulation are going to be very popular anti d suport chars
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Oct 28, 2006, 09:57 AM // 09:57
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#60
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Krytan Explorer
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IRt OP:
The ponit your missing is, it's unusal for a dervish not to have at least two enchants they've put onto themselves by themselves. I've found playing the dervish that I usually die because a monk's put an enchantment on me-I'm about to remove an enchant and give myself 160 health, only for a monk to slap 'Healing Breeze' on me and I remove that instead!
If you're a monk and you want to heal a dervish, two words: Dwayna's Kiss.
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